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Yu gi oh duel monsters
Yu gi oh duel monsters







yu gi oh duel monsters

Showing first 10 results, of 484 total ¦ Show next 10 results ¦ Show first [ 20 Weekly Shōnen Jump 2020, Issue 21–22 promotional cardĭeck Modification Pack - Shocking Lightning Attack!! Starter Deck Luke - Explosive Supremacy! Dragias!!ĭeck Modification Pack - Hyperspeed Rush Road!! Starter Deck Yuga - Cut Through! Sevens Road!! The following sets contain cards that can be used in Rush Duels: The first sets released for Rush Duel were Starter Deck Yuga - Cut Through! Sevens Road!! and Starter Deck Luke - Explosive Supremacy! Dragias!!, which could also both be purchased in one set. The art frames and effect text boxes are both significantly larger the Level has been altered to a number over the Level star graphic and moved above the Type line alongside the ATK and DEF values, and the cards have "RUSH DUEL" printed at their base.Īs it is treated as a different card game, Yu-Gi-Oh! Rush Duel products run in a separate product line to Yu-Gi-Oh! Official Card Game products. Rush Duel cards use a new layout that is intended to be simple to understand and attractive to the eye. Unlike the case with Speed Duel cards, Rush Duel cards are not legal for use in the standard OCG. Similar to the TCG's Speed Duel format, only cards produced for Yu-Gi-Oh! Rush Duel products will be legal in Rush Duels. A Deck can contain a maximum of 1 Legend Card. Some cards are specifically marked as Legend Cards.Furthermore, Rush Duels do not include the Standby Phase. Like Speed Duels, there is no Main Phase 2.If they do not, the turn player can then choose whether or not to activate a Trap Card. The non- turn player chooses first whether or not to activate a Trap Card. If 2 or more Trap Cards can be activated at the same timing, only 1 of them can be activated.If either the or of the last used card meets the activation requirement of a Trap Card, that Trap Card can be activated without missing the timing. The and of a card are treated as being resolved at the same timing.Card effects list their activation requirements and costs on a separate line from their effect to make it easier to understand.The effects of monsters on the field can be activated only once per turn while they are face-up on the field, similar to a card in the TCG/OCG stating " Once per turn".Fusion Monsters appear, but have a different Japanese name: 「フュージョン」 Fyūjon instead of 「 融 ( ゆう ) 合 ( ごう )」 Yūgō for "Fusion".They can have 0–15 cards in their Extra Deck. Unlike Speed Duels, however, players start with 8000 LP and can have 40–60 cards in their Deck.There are no Pendulum Zones or Extra Monster Zones. Players have three Monster Zones and three Spell & Trap Zones. The field is similar to that of Speed Duels.

yu gi oh duel monsters

  • Rush Duels also have a currently exclusive monster type: Maximum Monsters, which are composed of three specific monsters that can be Maximum Summoned as a single monster.
  • the player has four or less cards in their Deck and no cards in their hand during the Draw Phase), that player loses the Duel.
  • If a player would draw but does not have enough cards left in their Deck (e.g.
  • The player who goes first is still allowed to draw a card on the first turn.
  • There is no limit to the number of cards in a player's hand.
  • If the player has five or more cards in their hand, they draw one card.

    yu gi oh duel monsters

    During their Draw Phase, the turn player draws cards until they have five cards in their hand. Players start the Duel with four cards in their hand.Level 5 and higher monsters must still be Tribute Summoned normally. Players can Normal Summon/ Set as many monsters as they want in a single turn.These rules are the primary differences that Rush Duels were advertised as having: The rules for Rush Duels share some similarities to those of Speed Duels, but have additions of their own.









    Yu gi oh duel monsters